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	<title>Comments on: Going Rogue &#8211; Part Two</title>
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	<link>http://www.downtimetown.com/2009/10/20/going-rogue-part-two/</link>
	<description>The Board Game Show</description>
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		<title>By: Andy Krouwel</title>
		<link>http://www.downtimetown.com/2009/10/20/going-rogue-part-two/comment-page-1/#comment-2925</link>
		<dc:creator>Andy Krouwel</dc:creator>
		<pubDate>Tue, 27 Apr 2010 22:13:25 +0000</pubDate>
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		<description>A grim world of perilous SPACE adventure. Ho!</description>
		<content:encoded><![CDATA[<p>A grim world of perilous SPACE adventure. Ho!</p>
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		<title>By: aaxiom</title>
		<link>http://www.downtimetown.com/2009/10/20/going-rogue-part-two/comment-page-1/#comment-714</link>
		<dc:creator>aaxiom</dc:creator>
		<pubDate>Sun, 01 Nov 2009 10:20:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.downtimetown.com/?p=617#comment-714</guid>
		<description>Robert, you single-handedly sold me (and by extension, my kids) on the WH40K universe through your fantastic reviews, your sharp wit, and your passion for gaming.

I&#039;m very much looking forward to more on this, as the kids and I have created several characters in Rogue Trader and have already started telling some great stories in this environment. Your articles -- like this one -- can only help to enhance this experience.

Space Hulk, Chaos in the Old World, Rogue Trader... I would have never given any of them a second look were it not for your writing and video editing skills.

Many thanks again!</description>
		<content:encoded><![CDATA[<p>Robert, you single-handedly sold me (and by extension, my kids) on the WH40K universe through your fantastic reviews, your sharp wit, and your passion for gaming.</p>
<p>I&#8217;m very much looking forward to more on this, as the kids and I have created several characters in Rogue Trader and have already started telling some great stories in this environment. Your articles &#8212; like this one &#8212; can only help to enhance this experience.</p>
<p>Space Hulk, Chaos in the Old World, Rogue Trader&#8230; I would have never given any of them a second look were it not for your writing and video editing skills.</p>
<p>Many thanks again!</p>
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		<title>By: Shaun</title>
		<link>http://www.downtimetown.com/2009/10/20/going-rogue-part-two/comment-page-1/#comment-664</link>
		<dc:creator>Shaun</dc:creator>
		<pubDate>Sun, 25 Oct 2009 18:41:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.downtimetown.com/?p=617#comment-664</guid>
		<description>Looks like a nice all round crew. cant wait to read more</description>
		<content:encoded><![CDATA[<p>Looks like a nice all round crew. cant wait to read more</p>
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		<title>By: Somonelse</title>
		<link>http://www.downtimetown.com/2009/10/20/going-rogue-part-two/comment-page-1/#comment-655</link>
		<dc:creator>Somonelse</dc:creator>
		<pubDate>Sat, 24 Oct 2009 01:53:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.downtimetown.com/?p=617#comment-655</guid>
		<description>Nicodemus Havelock - Explorator
Just started this game with my friends too. When you say Kenny&#039;s servo-skull was his eyes and ears I assume he has the good MIU too. I thought the pict-caster was a good idea actually and damn jealous that mines don&#039;t. I have a Loud-hailer version for synchronising prayers, but ultimately it is a representation (wearing the same but mini red robes) and only physical form other members have met. On the away mission they thought they are just bringing a red-shirt with them. The Missionary player seem happy to maintain this but the Captain does not. I never liked the idea of Chem-Geld, but since the creation of our ship and our first battle - I finally understand. Can&#039;t wait to see how it goes for you!</description>
		<content:encoded><![CDATA[<p>Nicodemus Havelock &#8211; Explorator<br />
Just started this game with my friends too. When you say Kenny&#8217;s servo-skull was his eyes and ears I assume he has the good MIU too. I thought the pict-caster was a good idea actually and damn jealous that mines don&#8217;t. I have a Loud-hailer version for synchronising prayers, but ultimately it is a representation (wearing the same but mini red robes) and only physical form other members have met. On the away mission they thought they are just bringing a red-shirt with them. The Missionary player seem happy to maintain this but the Captain does not. I never liked the idea of Chem-Geld, but since the creation of our ship and our first battle &#8211; I finally understand. Can&#8217;t wait to see how it goes for you!</p>
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		<title>By: Jim Harkins</title>
		<link>http://www.downtimetown.com/2009/10/20/going-rogue-part-two/comment-page-1/#comment-631</link>
		<dc:creator>Jim Harkins</dc:creator>
		<pubDate>Wed, 21 Oct 2009 11:38:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.downtimetown.com/?p=617#comment-631</guid>
		<description>Ah. I really need this ruddy book. Is Dark Heresy worth a gander as well, Rab?</description>
		<content:encoded><![CDATA[<p>Ah. I really need this ruddy book. Is Dark Heresy worth a gander as well, Rab?</p>
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		<title>By: Robert</title>
		<link>http://www.downtimetown.com/2009/10/20/going-rogue-part-two/comment-page-1/#comment-629</link>
		<dc:creator>Robert</dc:creator>
		<pubDate>Wed, 21 Oct 2009 01:30:46 +0000</pubDate>
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		<description>His mutation is Feel No Pain, Jim.  It&#039;s not something visible.</description>
		<content:encoded><![CDATA[<p>His mutation is Feel No Pain, Jim.  It&#8217;s not something visible.</p>
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		<title>By: Erik</title>
		<link>http://www.downtimetown.com/2009/10/20/going-rogue-part-two/comment-page-1/#comment-627</link>
		<dc:creator>Erik</dc:creator>
		<pubDate>Tue, 20 Oct 2009 23:27:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.downtimetown.com/?p=617#comment-627</guid>
		<description>Awesome! Really glad to see you doing a little write up on a pnp game. Especially one that seems to have some good depth to it.

May the God-Emperor protect you, aswell as the party. Well, except Kenny. He don&#039;t need no protectin&#039; from no God-Emperors, uh-huh, for obvious reasons.</description>
		<content:encoded><![CDATA[<p>Awesome! Really glad to see you doing a little write up on a pnp game. Especially one that seems to have some good depth to it.</p>
<p>May the God-Emperor protect you, aswell as the party. Well, except Kenny. He don&#8217;t need no protectin&#8217; from no God-Emperors, uh-huh, for obvious reasons.</p>
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		<title>By: Jim Harkins</title>
		<link>http://www.downtimetown.com/2009/10/20/going-rogue-part-two/comment-page-1/#comment-624</link>
		<dc:creator>Jim Harkins</dc:creator>
		<pubDate>Tue, 20 Oct 2009 16:33:22 +0000</pubDate>
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		<description>Nice set-up. One question does spring to mind, though: wouldn&#039;t a mutant be automatically disqualified from using the Unremarkable talent?</description>
		<content:encoded><![CDATA[<p>Nice set-up. One question does spring to mind, though: wouldn&#8217;t a mutant be automatically disqualified from using the Unremarkable talent?</p>
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		<title>By: Owen</title>
		<link>http://www.downtimetown.com/2009/10/20/going-rogue-part-two/comment-page-1/#comment-623</link>
		<dc:creator>Owen</dc:creator>
		<pubDate>Tue, 20 Oct 2009 16:04:36 +0000</pubDate>
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		<description>Brilliant sounding characters, really looking forward to following this one.

Good stuff.</description>
		<content:encoded><![CDATA[<p>Brilliant sounding characters, really looking forward to following this one.</p>
<p>Good stuff.</p>
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